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Manus Drops Prices for its Finger Tracking Gloves, Now Starting from €1,499

Manus Drops Prices for its Finger Tracking Gloves, Now Starting from €1,499

Manus Drops Prices for its Finger Tracking Gloves, Now Starting from €1,499

November 10, 2020

Data glove specialist Manus launched its Prime II series back in the summer, offering enterprise customers three models covering a range of variables. Now the company has announced a price drop across the range, with the pro finger tracking gloves now retailing from €1,499 EUR.

Designed for entertainment, education and training, the Manus Prime II range support 11-degrees of freedom (11DoF) tracking including full finger spread as well as overstretching. They have interchangeable batteries which provide 5 hours of continuous usage and a universal mounting system for third-party hardware like the Vive Trackers.

The entry-level Manus Prime II gloves are now almost half the price, down from €2,990 to €1,499. Or if you want haptic feedback the Prime II Haptic gloves now come in at €2,499 instead of €3,990. Lastly, the more specialised Manus Prime II XSens comes in at €3990 with the company’s Manus Core software included.

“We at Manus are super excited about our new pricing, making high-end finger tracking more accessible for creators and developers,” said Bart Loosman, CEO at Manus in a statement. “We felt that the market was waiting for someone to break the mold on expensive tracking hardware, and we felt that should be us.”

Manus Core supports multiple tracking systems such as: OpenVR (SteamVR), OptiTrack, Antilatency, Vicon, and ART, and can be used with development tools such as Unreal Engine and Unity.

While Manus products are focused on enterprise use cases, normal consumers can still augment their VR experiences is other ways. bHaptics announced this week that pre-orders have begun for its new TactSuit X Series haptic vests starting from $299. Or then there’s the KAT Walk C omni-directional treadmill which successfully completed s Kickstarter this summer.

For further updates on Manus’ products, keep reading VRFocus.

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Перчатки-контроллеры VR Manus Prime 2

VR-технологии постепенно отказываются от контроллеров в пользу взаимодействия в виртуальной реальности руками. Перчатки-контроллеры VR Manus Prime 2 – это новый тренд в отслеживании пальцев и рук без каких-либо препятствий, включающий современную технологию тактильной обратной связи. Prime II Haptic значительно сокращает затраты и время для команд, работающих над VR-проектами в области захвата движений, робототехники, создания прототипов, VR-образования, виртуальных тренировок и многого другого.

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Описание товара

VR-технологии постепенно отказываются от контроллеров в пользу взаимодействия в виртуальной реальности руками. Перчатки-контроллеры VR Manus Prime 2 – это новый тренд в отслеживании пальцев и рук без каких-либо препятствий, включающий современную технологию тактильной обратной связи. Prime II Haptic значительно сокращает затраты и время для команд, работающих над VR-проектами в области захвата движений, робототехники, создания прототипов, VR-образования, виртуальных тренировок и многого другого.

Производитель отточил новое поколение перчаток Manus Prime, начав с внешнего вида. Компания отдала предпочтение элегантному сочетанию черного и белого, подчеркивающих презентабельность и четкость выполнения заявленных функций. Главная задача VR-перчаток – обеспечить тонкое и надежное 11DOF-отслеживание с минимальными задержками и искажениями. Перчатки серии Prime II оснащены гибкими датчиками, объединенных с высокопроизводительными инерционными измерительными блоками. Преимуществом устройства является программируемая обратная связь. Тактильная обратная связь достигается путем назначения программируемого тактильного модуля LRA каждому отдельному пальцу. Программное обеспечение обладает встроенным редактором материалов, а также регулятором уровня сигнала, частоты и резонанса. Перчатки Prime II поставляются с универсальной системой крепления, позволяющей устанавливать трекер любого типа с помощью специальных адаптеров и другое стороннее оборудование.

В обновленной модели Prime за автономность отвечает более мощный аккумулятор, рассчитанный на 5 часов непрерывный работы. Еще одна важная особенность аксессуара – взаимозаменяемость. Ткань и оборудования легко разъединить между собой на отдельные части, позволяя заменить или очистить комплектующие после многочасового использования. Калибровка происходит в течение 45 секунд с помощью трех простых жестов перчатки Manus Prime II, адаптируясь к рукам пользователя. Перчатки-контроллеры Manus Prime 2 может использоваться с Oculus Rift S, Oculus Quest Link и любой SteamVR-совместимой гарнитурой. Возможна бесшовная интеграция в Unity и Unreal Engine.

Manus lowers price of its Prime II finger tracking gloves for Mocap and VR to EUR €1,499

November 9, 2020 – Manus , an immersive technology developer specialised in high-fidelity finger tracking for motion capture and virtual reality (VR), has today announced that the starting price of its ‘ Prime II ’ gloves has been reduced to EUR €1,499.

“We at Manus are super excited about our new pricing, making high-end finger tracking more accessible for creators and developers,” said Bart Loosman, CEO at Manus. ” “We felt that the market was waiting for someone to break the mold on expensive tracking hardware, and we felt that should be us.” Manus has previously worked with General Motors, Volvo, Toyota, Electronic Arts, Facebook Reality Labs, ZDF Digital, The Mill, and WaveXR.

As well as the Prime II gloves, Manus also offers more powerful versions, such as the ‘Prime II Haptic’ and ‘Prime II Xsens’. The Prime Xsens gloves were recently used in a John Legend virtual concert, in order to track performers with precision. The concert has since been seen by 753,350, according to the company.

Customers can now buy the Manus Prime II for EUR €1,499, the Prime II Haptic for EUR €2,499, or the Prime II Xsens (with Manus Core) for EUR €3,990. The full breakdown is below:

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Manus also provides customers with its own ‘Manus Core’ data handling software that helps to improve immersive experiences. The software comes with four key features: glove data handling, Polygon IK-solver, FBX recorder, and multiple tracking system support.

Glove data handling: Manus Core is the entry point of the glove data. This data can be streamed directly into major tools such as Unreal Engine, Unity and Motionbuilder. Allowing developers to make use of high-fidelity finger tracking in the desired software, either for animating for motion capture or intuitively interacting with virtual objects in VR.

Polygon IK-solver: One of the products Manus released this year was Manus Polygon, an IK- (inverse kinematics) solver that generates natural full-body motion from 6 data points. The IK-system generates an accurately proportioned virtual human skeleton, and re-targets and synchronizes motion to a chosen avatar, offering a solution for motion capture as well as VR, without the need for a motion-capture suit. With the price structure change, Manus Polygon has become an included feature of Manus Core.

FBX Recorder: Another feature of Manus Core is the possibility to record glove data and Polygon data. This enables users to record movement inside of Manus Core and export it as a FBX file to implement in any 3D tools, according to the company. This feature allows the user to combine high-fidelity Manus finger tracking with any tracking system, such as OptiTrack or Vicon. FBX Recorder also offers the possibility to do quick full-body motion capture with Manus Polygon.

Multiple tracking system support: As mentioned above, one of the key features of Manus Core is the support for multiple tracking systems such as: OpenVR (SteamVR), OptiTrack, Antilatency, Vicon, and ART. This means that all Manus products have pre-arranged orientational support for all these tracking systems, together with hardware mounting support with the Prime II mounting system. This feature also applies to Polygon tracking data source, which means customers can use any of these trackers to build up data points for Polygon.

The company’s Manus Core data-handling software and central hub for all Manus products is available for EUR €499 annually, or EUR €1,499 for a perpetual license.

For more information on Manus and its finger tracking and haptic solutions, please visit the company’s website .

Xsens Manus VR Gloves $4,990

11:48 am May 10, 2021 By Julian Horsey

The development teams at Xsens and Manus have joined forces to create a pair of VR gloves with finger tracking for Xsens MVN motion capture applications. The Xsens Gloves are fully integrated into Xsens’ MVN software, allowing users to deliver real-time finger data into their existing pipeline. Once paired, the motion capture data flows from Manus Core, the glove’s data-handling software, where it is directly picked up by Xsens’ MVN software.

The Xsens Gloves by Manus are now available to purchase priced at €3,990 or $4,990 with additional textile(s) cost €250 or $299.

Xsens VR Gloves by Manus offer :

– Precise Finger Tracking – Get detailed finger spread and overstretch measurements. The flex sensors measure 2 joints per finger, 9DoF tracking of individual fingers by sensor fusion with IMU’s, drift prevented with new auto-filters, and flex sensor reference points.
– Fast and Accurate Calibration – Complete 3 hand poses in 45 seconds for total hand calibration. The user calibration profile is then saved to the glove for future use.
– Interchangeable Battery – Experience up to 5 hours of uninterrupted motion capture time. The Gloves also instantly reconnects after swapping the battery, eliminating recalibration downtime.
– Washable Textile – Easy removal of the sensors from the one-size-fits-all glove textile to allow for washing and to keep your equipment clean.
– Compact Pipeline – Stream Xsens body and Manus finger data as a single source from MVN software.

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“We are thrilled to be expanding our partnership with Manus. The addition of the updated Xsens Gloves by Manus to our motion capture offering marks an important step in our collaboration,” said Rob Löring, Business Director at Xsens. “Manus are the industry leaders in finger tracking technology and we’re delighted to be incorporating their immense knowledge and robust system to take our performance capture solution to the next level.”

As part of this new and improved partnership, customers will now experience a combined hand and body motion capture solution that can provide users with high-quality data in a single stream. Customers will also be able to purchase the upgraded Xsens Gloves by Manus directly from Xsens, allowing for to create a complete hand and body motion capture solution.”

– High fidelity finger tracking supporting finger spreading and hyperextension
– Quick calibration (3 steps/45 sec)
– Compact pipeline: stream Xsens body- and Manus finger data as a single source from MVN
– Perpetual Manus Core license and 12 months warranty included
– MVN Link MTx- and MTw Awinda adapters included
– Interchangeable battery for uninterrupted use
– Washable glove textiles (60°C)
– Can be used with MVN Link and MVN Awinda

Plexus is a VR Glove With Finger Haptics & Multiple Tracking Standards, $250 Dev Kits Coming Soon

Plexus Immersive Corp, a San Francisco-based startup, announced a pair of VR gloves that integrate haptic feedback and interface with multiple tracking standards, including SteamVR, Oculus Rift, and Windows “Mixed Reality” VR. Dubbed Plexus, a pair of dev kit gloves will cost $250, and a waitlist in now available through the company’s website.

Update (July 3rd, 2018): It was previously reported that pre-orders were actively being taken, when in reality the company has only opened up reservation spots for interested developers. The headline and body of the article has been corrected to reflect this.

Plexus is made from a flexible silicone, which provides the internal electronics a measure of water resistance. The company says in a Reddit post that users will be able to rinse the glove under a tap for a quick wash. Dev kits are said to come with a pair of standard medium size gloves, although the company intends on providing smaller and larger sizes for the consumer launch, slated for sometime next year.

Like many VR gloves, haptic feedback is generated by linear resistant actuators (LRAs), which are similar to the vibrating motors found in game controllers and smartphones, but placed on each fingertip of the glove. The company says they’re currently working on replacing the LRAs with “new linear actuators that will offer a much wider range of tactile sensations though.”

Image courtesy Plexus Immersive

The company previously prototyped a model with force feedback, which would allow you to feel resistance when manipulating a virtual object, although it won’t be available in the current model.

In addition to directly manipulating virtual objects, the company is also investigating gesture tracking, something that would allow Plexus to emulate standard VR motion controllers, and be used in standard VR games not specifically created with the glove’s 21 degrees of freedom (per hand).

Image courtesy Plexus Immersive

While finger tracking is a standard feature of Plexus, absolute positional tracking (to determine where your hand is in 3D space) is offloaded to existent tracking standards. An interchangeable magnetic adapter plate mounted on the back of the hand lets you snap on various controllers, including Vive Tracker, Oculus Touch, Vive controllers, and Windows VR controllers. Plexus won’t arrive with a tracker/controller however, so it’s BYOC (bring your own controller).

Источники:

http://tm-express.ru/far-cry/perchatki-dlya-far-cry-3.html

http://virtuality.club/store/kontrollery-virtualnoy-realnosti/perchatki-kontrolleri-vr-manus-prime-ii

http://www.auganix.org/manus-lowers-price-of-its-prime-ii-finger-tracking-gloves-for-mocap-and-vr-to-eur-e1499/

http://www.geeky-gadgets.com/vr-gloves-10-05-2021/

Plexus is a VR Glove With Finger Haptics & Multiple Tracking Standards, $250 Dev Kits Coming Soon

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